As part of testing Windows Phone 7, I’ll be downloading and purchasing a lot of apps. I get this. And I’m even OK with Microsoft charging for apps and games ahead of the public launch of the Marketplace. Of the two games that just shipped, Hexic Rush and Flowerz, for example, one was free (Flowerz), while the other, Hexic Rush, cost $2.99.
AT&T, meanwhile, is testing their own add-on to the Windows Phone Marketplace, as I also described earlier. As part of this test, they posted a test app, “Find Free Food,” that displays a blurry picture of a hamburger and some random controls but does absolutely nothing. Yes, seriously.
So today I got my AT&T bill. It was about $92, or over $5 more than usual. Curious, I started leafing (well, virtually; this was online) through it to see what was up. These guys do like to nickel and dime. You gotta pay attention.
Turns out I have $4.28 in actual communications charges related to mobile purchases. That AT&T test app that does absolutely nothing? They charged me $1.29 for it. Yes, seriously.
And those Microsoft games? Flowerz, the free one, works great and is actually a great little game. But I’ve never gotten Hexic Rush to actually load properly. It just crashes. I paid $2.99 for that one. Yes, seriously.
Attached to these fees were $2.60 in other charges, fees, and taxes (which is insane, by the way; that’s over 50 percent of the original cost). So the total extra I paid for this bit of non-working silliness is $6.88. I know. It’s not breaking the bank. But this is why people don’t trust wireless companies. And it’s just ridiculous.
Here’s the relevant portion of the bill:
And I guarantee you that if I actually visit my account in MEdia Net (sic) as recommended above, nothing will be there. Because this doesn’t work/exist on Windows Phone currently.
Sometimes I just hate you, AT&T.
I paid the bill immediately, by the way. I always do.