Microsoft has posted an awesome collection of videos from a set of talks it had with partners and agencies called “Windows Phone Design Days”. These nicely complement and update previous video releases associated with MIX’10 and TechEd 2010.
This was a 1.5 day deep-dive into their inspiration, philosophy, goals, and down to the 9mm details on implementation. We recorded this event. The videos have not been edited, but this was such great content we are rushing for you to get it, below, please find links to the recordings.
If you are a developer or designer looking to target Windows Phone, this is a must-watch series. If you hold any kind of role related to software visual and interactive design, this should still be a great series for you to watch; you will get amazing insights into the research and the process that our teams go through to build stunning, award-winning experiences like the ones you have seen in Zune HD, and will see in Windows Phone.
Here’s what’s available:
Ana and Miles, the Windows Phone personas ( Tracey Lovejoy, 3:33 )
Tracey Lovejoy, Experience Researcher in Windows Phone team shares her research on Anna and Miles, the Life Maximizers who need a Windows Phone.
The Metro Design Language, the inspiration ( Jeff Fong, 29:48)
Jeff Fong, the Design lead for Windows Phone kicks-off Windows Phone design day with his overview of Metro.
Deconstructing a Windows Phone application part 1: Controls ( Rhon Manlapaz, Ryan Bickel, 17:40)
Rhon Manlapaz and Ryan Bickel deconstruct a Windows Phone application and show you how the core controls and interactions blend together to create beautiful, emotional experiences.
Deconstructing a Windows Phone application part2: Animation ( Jeff Arnold, 34:22 )
Jeff Arnold, Lead Motion Designer for Windows Phone uncovers the core animations and the principles behind motion on Windows Phone 7.
Deconstructing a Windows Phone application, part 3: Target Sizes ( Tirthankar Sengupta, 13:39 )
9 mm! According to Tirthankar Sengupta, that is the perfect target size for Windows phone apps. Tirthankar distills the target sizes for moble apps in this insightful video.
Deconstructing a Windows Phone application, part 4: Globalization (Ayman Raslan, Franklin Yow : 37:45 )
Ayman Raslan and Franklin Yow share an overview of internationalization and localization of Windows Phone applications.
A great user experience has to be responsive, this requires good application design and it also requires mastering the art of perceived performance: providing feedback to the user, and delighting her while she waits. Watch this video to get the guidelines for delightful, responsive user experiences on Windows Phone.
Designer insights into Panorama and Pivot ( Chad Roberts, Amy Alberts, 32:18)
Amy Alberts and Chad Roberts demistify and quickly get down to the escence of pivots and panoramas, the two pillars to building great Windows Phone applications.
Making Audio Sing on Windows Phone (Matthew Bennett, 34:26 )
Matthhew Bennett, Senior Sound & Sensory Designer on Windows Phone demonstrates how to create mobile audio that sings.
Windows Phone Voice ( Karen Kesler, 32:00 )
Karen Kesler shares amazing insights into the "voice" within Windows Phone. Voice is not speech, nor is it tone, you gotta watch this video to get it the way Karen does.
Designer Resources: Expression Blend Overview and Roadmap ( Celso Gomes, Peter Blois, 41:20 )
Celso Gomes and Peter Blois blaze their way through Expression Blend and demonstrate how to create amazing Windows phone apps using our Expression Suite. They also share the roadmap for Expression Blend for Windows Phone.
Designer Resources: Windows Phone Documentation ( Chris Kilbourn, 11:18 )
Chris Kilbourn, Senior Content Publisher for Windows Phone outlines all the documentation and guides available for Windows Phone designers.
Designer Resources: Windows Phone Design Templates ( Chad Roberts, 04:01 )
Chad Roberts drills through the red-lines and green-lines for the templates in the UX Design Guidelines for Windows Phone.